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This feature could really shake gameplay up in a number of ways. A weather mechanic has been a missing feature from the previous games and has been heavily requested by fans on online forums forums ever since the first game released. The trailer also showed off a harsh snowy climate which suggests that there will likely be more emphasis on weather variation and seasonal changes. Suddenly, zombified humans don’t seem as scary. After all, there are human survivors, so why not animals? Perhaps there could be a new hunting mechanic introduced as another means of providing food for your community. The inclusion of undead wildlife could also mean that there are non-zombified animals in the game. Maybe zombified wolves still move in packs which could prove to be challenge for players if they do not carry a firearm. These zombified animals will presumably carry over some of their species’ traits such as a deer’s speedy movement which could make them a formidable foe, especially when playing as a character with a low stamina gauge. The absence of animals in the previous two games had always been quite suspicious: There are billions of animals in the world, and yet it’s only humans/zombies to be found? Luckily, this is no longer, and players will now need to worry about accidentally running into a zombified deer that could catch you off guard. This is the introduction of zombified wildlife which will most definitely bring a new depth towards exploring the already tense and terrifying apocalyptic world.
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The cinematic trailer was brief however, it showed us an interesting and exciting concept to look forward to.